Ranger’s Choice 7 – The Abyss
Disclaimer: I am not associated with Dungeons & Decisions or its developers/contributing authors. I usually look up other's walkthroughs, but I haven't found any and want to post this so that I can get the highest score. You should be able to get the highest score by following the highlighted choices below.
Starting status:
Life: 10 Morale: 0
Choice 1
"I cannot feel the Twins" (Life -2)
"I suggest we take cover" (Morale +1)
Choice 2
Skill in violence (Nothing)
Ability to adapt (Morale +1)
Patience and observation (Nothing)
Choice 3
Stab with your long sword (Morale +2)
Slash with your long sword (Morale +1, Life -2)
Dive to the side (Nothing)
Choice 4
How can you trust the Lost Daughter? (Nothing)
What do you require of me here? (Morale +1)
Choice 5
Clear your mind and shoot (Morale +1)
Run and shoot (Life -2)
Choice 6
Use a fire arrow (Life -3)
Use a penetration arrow (Morale +1)
Use an accuracy arrow (Morale +2)
Choice 7
Switch to your swords (Life -4, Morale +3)
Retreat and fire (Morale +1)
Choice 8
Intimidate using your "sword dance" (Morale +2) (Achievement: Superstar!)
Shoot one of them (Dead)
Shoot a fire arrow into the midst of them (Morale +1, Life -2)
(Achievement: Escalator!)
Choice 9
Accept the flask (Morale +1)
Turn it down (Life -3)
Choice 10
Leader of Skraag (Nothing)
The Lost Daughter (Morale -1)
Your guide (Morale +1)
(Life +2)
Checkpoint reached. Good job!
Choice 11
Tell about Grulog (Morale +1)
Tell about Vrassel (Life -2)
Choice 12
Jarin (Morale +1)
Miribelle (Morale +1)
Eclixara (Morale -1)
(Life +1)
Choice 13
The ferryman will make good on the deal (Morale +1)
Kobek is right. The devil will slay you all (Nothing)
Choice 14
Slash his arm (Morale +2, Life -3)
Warn him (Dead)
Choice 15
Shoot it with your bow (Morale +2, Life -4)
Urge the party to run (Morale +1) (Achievement: Wise retreat)
Tell Eclixara to speak to it (Life -2)
Choice 16
Seek a higher vantage point (Morale +2)
Start moving in a consistent direction (Nothing)
Try to use clues like sound and smell (Nothing)
(Life +1)
Choice 17
Propose climbing down (Nothing)
Try to convince everyone to trust Eclixara (Morale +1)
Choice 18
Coordinated attack (Morale +2, Dead)
One of you distract it (Morale +1)
Run and hide (Life -3)
Note:
If you follow the highlighted choices, you should be able to get the highest rank for Chapter 7 of Ranger's Choice, a total of 800 points. I might edit this if I find that the other choices will result in a better point.