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Minggu, 31 Maret 2024

Dungeons & Decisions Walkthrough - Ranger's Choice 7

Ranger’s Choice 7 – The Abyss

Disclaimer: I am not associated with Dungeons & Decisions or its developers/contributing authors. I usually look up other's walkthroughs, but I haven't found any and want to post this so that I can get the highest score. You should be able to get the highest score by following the highlighted choices below.


Starting status: 

Life: 10     Morale: 0

    

Choice 1

"I cannot feel the Twins"   (Life -2)

"I suggest we take cover"   (Morale +1)


Choice 2

Skill in violence   (Nothing)

Ability to adapt   (Morale +1)

Patience and observation  (Nothing)


Choice 3

Stab with your long sword   (Morale +2)

Slash with your long sword   (Morale +1, Life -2)

Dive to the side   (Nothing)


Choice 4

How can you trust the Lost Daughter?   (Nothing)

What do you require of me here?   (Morale +1)


Choice 5

Clear your mind and shoot   (Morale +1)

Run and shoot   (Life -2)


Choice 6

Use a fire arrow   (Life -3)

Use a penetration arrow   (Morale +1)

Use an accuracy arrow   (Morale +2)


Choice 7

Switch to your swords   (Life -4, Morale +3)

Retreat and fire   (Morale +1)



Choice 8

Intimidate using your "sword dance"   (Morale +2(Achievement: Superstar!)

Shoot one of them (Dead)

Shoot a fire arrow into the midst of them   (Morale +1, Life -2)

(Achievement: Escalator!)



Choice 9

Accept the flask   (Morale +1)

Turn it down   (Life -3)



Choice 10

Leader of Skraag   (Nothing)

The Lost Daughter   (Morale -1)

Your guide   (Morale +1)


(Life +2)


Checkpoint reached. Good job!


Choice 11

Tell about Grulog   (Morale +1)

Tell about Vrassel   (Life -2)



Choice 12

Jarin   (Morale +1)

Miribelle   (Morale +1)

Eclixara   (Morale -1)


(Life +1)


Choice 13

The ferryman will make good on the deal   (Morale +1)

Kobek is right. The devil will slay you all   (Nothing)


Choice 14

Slash his arm   (Morale +2, Life -3)

Warn him   (Dead)


Choice 15

Shoot it with your bow   (Morale +2Life -4)

Urge the party to run   (Morale +1)  (Achievement: Wise retreat)

Tell Eclixara to speak to it   (Life -2)


Choice 16

Seek a higher vantage point   (Morale +2)

Start moving in a consistent direction   (Nothing)

Try to use clues like sound and smell   (Nothing)


(Life +1)


Choice 17

Propose climbing down   (Nothing)

Try to convince everyone to trust Eclixara   (Morale +1)


Choice 18

Coordinated attack   (Morale +2, Dead)

One of you distract it   (Morale +1)

Run and hide   (Life -3)



Note:

If you follow the highlighted choices, you should be able to get the highest rank for Chapter 7 of Ranger's Choice, a total of 800 points. I might edit this if I find that the other choices will result in a better point.